Making surfaces look real
Lab B02 corresponds chapter 6.5 - 9 of Prof. Shirley's Ray Tracing in One Weekend Tutorial
You can directly follow Prof Shirley's Tutorial.
You can directly follow Prof. Shirley's Ray Tracing in One Weekend Tutorial (6.5 - 9.4 )at
Introduce local illumination and secondary rays.
By the end of this lab, students will be able to:
Compute hard shadows using shadow rays
Implement recursive diffuse light scattering
Add recursive diffuse rays
Control recursion depth
Shaded objects
Shadows
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