Lab B02 Supersampling and Recursive Ray Tracing

Making surfaces look real

Tasks

Lab B02 corresponds chapter 6.5 - 9 of Prof. Shirley's Ray Tracing in One Weekend Tutorial

You can directly follow Prof Shirley's Tutorial.

You can directly follow Prof. Shirley's Ray Tracing in One Weekend Tutorial (6.5 - 9.4 )at

Focus

Introduce local illumination and secondary rays.

Learning objectives

By the end of this lab, students will be able to:

  • Compute hard shadows using shadow rays

  • Implement recursive diffuse light scattering

Key activities

  • Add recursive diffuse rays

  • Control recursion depth

Visual outcome

  • Shaded objects

  • Shadows

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