Labs A
Features
Game Oriented
Three routes: OpenGL, Vulkan, and Direct3D
Week01 Lab01 Drawing Triangles
Week02 Lab02 Loading Simple Meshes and Calculating Normals
Week03 Lab03 Transformations: Drawing a Moving Tank
Week04 Lab04 Scengraph: Representing a Scene
Week05 Lab05 Perspective Projections
Week06 Lab06 More on Shaders
Week07 Enrichment Week
Week08 Lab07 Lighting and Shading: Blinn-Phong lighting
Week09 Lab08 Texture Mapping
Week10
Week11
Week12
Week13
Last updated