Computer Graphics
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  • 5CM507 Graphics 2025/26
    • Module
    • Schedule
    • Assessments
    • Labs A (Autumn 2025)
      • LabA01 Hello OpenGL
      • LabA02 Shaders and Transforms
      • LabA 03 Meshes and Scene Graphs
        • Configure Assimp in your project
        • Task 3.1 Write a Mesh class
          • OBJ Model format
          • 3.1.1 class Mesh
          • 3.1.2 Mesh::loadModel()
          • 3.1.3 Mesh::initBuffer()
          • 3.1.4 Mesh::draw()
          • 3.1.5 Use class Mesh to Draw a Model
        • Task 3.2 Define a Scene Graph
      • Lab A04 View and Projection
      • Lab A05 Let There Be Light
      • Lab A06 GGX Lighting with GenAI
      • Lab A07 Texture Mapping
      • Lab A08 Normal Mapping
      • LabA09 Shadow Maps
      • LabA10 Image Space Effects : Bloom
      • LabA11 Picking and Collision Detection
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  1. 5CM507 Graphics 2025/26
  2. Labs A (Autumn 2025)
  3. LabA 03 Meshes and Scene Graphs

Task 3.1 Write a Mesh class

OBJ Model format3.1.1 class Mesh3.1.2 Mesh::loadModel()3.1.3 Mesh::initBuffer()3.1.4 Mesh::draw()3.1.5 Use class Mesh to Draw a Model
PreviousConfigure Assimp in your projectNextOBJ Model format