Computer Graphics
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  • 5CM507 Graphics 2025/26
    • Module
    • Schedule
    • Assessments
    • Labs A (Autumn 2025)
      • LabA01 Hello OpenGL
      • LabA02 Shaders and Transforms
      • LabA 03 Meshes and Scene Graphs
      • Lab A04 View and Projection
      • Lab A05 Let There Be Light
        • Prepare Global Variables
        • 5.1 The Shared Vertex Shader
        • 5.2 Blinn-Phong Fragment Shader
        • 5.3 Phong Fragment Shader
        • 5.4 Use Multiple Shaders
      • Lab A06 GGX Lighting with GenAI
      • Lab A07 Texture Mapping
      • Lab A08 Normal Mapping
      • LabA09 Shadow Maps
      • LabA10 Image Space Effects : Bloom
      • LabA11 Picking and Collision Detection
    • Resources
    • People
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  1. 5CM507 Graphics 2025/26
  2. Labs A (Autumn 2025)

Lab A05 Let There Be Light

Startup Codebase

LogoGitHub - zhaoyoubing/proj02 at lab05_startGitHub
PreviousT 4.3 Camera ControlNextPrepare Global Variables

Last updated 1 month ago