# LB05 Hardware-accelerated Ray Tracing

## Resources

### Hardware-based

#### DXR

{% embed url="<https://developer.nvidia.com/rtx/raytracing/dxr/DX12-Raytracing-tutorial-Part-1>" %}

{% embed url="<https://developer.nvidia.com/rtx/raytracing/dxr/DX12-Raytracing-tutorial-Part-2>" %}

#### Vulkan

{% embed url="<https://developer.nvidia.com/rtx/raytracing/vkray>" %}

## Advances in Real-time Rendering in Games

{% embed url="<https://advances.realtimerendering.com/s2022/index.html>" %}

#### Resources

{% embed url="<https://github.com/AmelieHeinrich/Seraph>" %}
