# Lab B03 Material, Reflection, Refraction, and Camera Control

Lab B03 corresponds chapter 10 - 13 of Prof. Shirley's Ray Tracing in One Weekend Tutorial

You can directly follow Prof Shirley's Tutorial.

Note: For this lab you need to build your program into a **Release version**, otherwise the Debug version may take you **tens of hours** to compute the final high resolution image.

{% embed url="<https://raytracing.github.io/books/RayTracingInOneWeekend.html#metal>" %}

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